Twine Jam 2015

On Friday, April 24th, 2015 at Webster University’s Kinematifest the St. Louis IGDA ran the second annual one hour Game Jam using the tool Twine. Around 30 minutes were spent doing a tutorial of the tool together, then individuals and teams split off and worked on games for a little over an hour before coming back together to demo the results.

Click on the links below to play the games that were made.

It was an awesome time, and we hope to do it again next year. If you missed out we hope you’ll join us next year or set aside a few hours, download the free tool, and make your own game today!

It’s a Wrap!

The St. Louis Global Game Jam 2015 is officially over! We had an amazing turnout of around 250 people and made some of the best games this community has ever seen. That makes us the 12th biggest Global Game Jam in the world, and the 5th biggest in the US.

Download and play any or all of the 42 games made by our amazing attendees right here: http://globalgamejam.org/2015/jam-sites/university-missouri-st-louis-information-systems-programming-club/games

A big thanks goes out to all of this year’s sponsors for helping make this happen.

If you attended the GameJam (and even if you didn’t), we are having a post-event demo/retrospective where everyone who comes will be able to take their time and demo their games fully, and the organizers will request feedback on how things could have been done differently. This is your event and we want your help to make it better. More information and signups can be found right here: http://www.meetup.com/St-Louis-Game-Developers/events/220086351/

Thanks to everyone for making this event a success, and keep making games!

-Wes

2015 Schedule and Reminders

Tomorrow’s the big day! Here’s some last minute info that you’ll probably want as you make your way the jam.

Directions

http://www.stlgamejam.com/directions/

Current Schedule

Schedule is approximate, and may change at any time

Friday, 4:00pm – 6:00pm – Registration

Friday, 5:00pm – Riot Games Panel

Friday, 6:00pm – Opening Ceremonies

Friday, ~7:00pm – Theme Announced and Teams Disperse

Friday, ~8:00pm – Pointers Pizza Dinner

Saturday, ~9:00am – Bagel Breakfast

Saturday, ~12:00pm – Sandwich Lunch

Saturday, 3:00pm – Game Pages must be created at www.globalgamejam.org

Saturday, ~7:00pm – Fridays Fettuccini Pasta Dinner with Breadsticks and Brownies

Sunday, ~9:00am – Bagel Breakfast

Sunday, ~12:00pm – Sandwich Lunch

Sunday, 3:00pm – Games/Videos must be uploaded

Sunday, 5:00pm – Closing Ceremonies Begin

Sunday, ~5:15pm – Game Demos Begin (2 minutes per team)

Sunday, ~7:50pm – Raffle for NVIDIA Shields

Sunday, ~8:00pm – Go home!

Checklist

Laptop (or desktop + monitor) with software pre-installed

All cables needed for computer

HDMI or VGA adapter

USB Sticks

Mouse and Mousepad

Webcam and Microphone if streaming

Phone Charger (useful even if you’re not staying overnight. Reception isn’t always great in our site and the batteries drain faster than usual)

Deodorant

Pens and Pencils

Meeples and Dice if you want to make a board game

Supplemental Snacks

Pillows and Blankets if sleeping

Register if you haven’t already

Game Jam Resources

Free Unity Pro 30 Day Trial License

http://globalgamejam.org/jammer-resources

Twitter

@stlgamejam
@globalgamejam
#ggj15

Diversifiers

http://globalgamejam.org/news/introducing-ggj-2015-diversifiers

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